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Wednesday, April 18, 2007

Guild Quest

Some guild quest thinngy from forum:

Basic Requirements
1. An equipment slot for the Earring.
2. A thief with max Haste and Dark Sight.
3. A mage with lv15+ Teleport skill.
4. At least 4 lv100 above.
5. Must have at least 1 guild member below lv30
6. At least 2 guild member with good jumping skills.
7. Members fighting Ergoth must be HP above 4000.
8. Bring some All Cure / Holy Water. (In case)


Participate rules
1. 6 ~ 25 members, at least 1 party must be organized.
2. Can be in diffrent guild, but no GP will be given.
3. Only guild master / jr.master can start the guild quest.
4. Only 1 channel at a time, can't do separately.
5. Guild quest time, 3min + 90min + 40sec = 93min 40sec
6. You also need a level 30 or Under, please remember this.

Final boss stats

Ergoth

Level: 115
HP: 1700000
MP: 150000
EXP: 150000
KB (Knock-Back): 9999

Weapon ATT: 700
Magic ATT: 700
Weapon def: 1100
Magic def: 1200
Speed: 0
Accuracy: 230
Avoidability: 18

Most effective magic: none
Effective magic: Heal
Less effective magic: Ice, Lightning, Fire, Poison, Holy
Non-effective magic: none
Special ATT:
- summon mini reapers that give around 3700 damage,
- heal himself about 30000 HP,
- summon Black Knights and Myst Knights,
- summon mini reapers that deal around 300 damage.
You can avoid these reapers somewhat because there
is a little flashing symbol where they appear,right
before they appear.

For detail information pls visit
http://sea.hidden-street.net/guides/general_011.txt

momo

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